Upon entering the building, one will find four to five Fiend corpses , and a number of maintenance robots. The area has several locked doors and safes. The most notable is the Very Hard-Locked door that leads to the unique plasma rifle. This weapon can also be obtained via the second level through another locked door; however, this is only a Hard lock, and not a Very Hard lock. Taking the tour allows the retrieval of Jenny Millet's security keycard from the tech room beyond the solar system model, without having to lockpick the doors on the way.
Access to the second floor and the locked room with the unique plasma rifle leads through the locked door with the dead Fiends in front. The whole area beyond is restricted, and access is granted after entering the Courier into the facial recognition database via an Average terminal just beyond the door.
The entire floor area is restricted. Access can be gained by using the facial recognition database terminal Easy , a security card found in one of the rooms or an Intelligence stat check of 7 should the mobile facial recognition scanner locate the Courier. A third floor executive pass can be printed from a Hard locked terminal in the same room where the security card lies. Furthermore, the chamber with the unique Q matter modulator can be accessed via a key card locked room on the same floor.
Like the second floor, the area is restricted. The scanners can be bypassed with an executive floor pass printable on the second floor , by shutting the robots down through Piers Isley's terminal, or passing a stat check Luck 7 or Intelligence below 3. Notably, this floor holds the remain of a Brotherhood tech retrieval team for the quest Still in the Dark , still wearing functional Tb power armors.
Nearby lie the remains of Piers Isley, with a briefcase with pre-War money and a pass key which can be used to access the Very Hard door downstairs that leads to the Q matter modulator.
The Vault - Fallout Wiki. Nukapedia on Fandom. The Vault - Fallout Wiki Explore. Main Page All Pages. Dark skin Light skin Switching skins. Random Page Recent changes Recent Files. Fallout Fallout games. Create article Upload file Help. Gamepedia support Report a bad ad Help Wiki Contact us. Explore Wikis Community Central. Register Don't have an account? View source. History Talk User Info: harvickfan I will continue to watch this board and if I see anything concerning me in a negative way, I will warn my friend and you will be modded.
How is that a glitch? The robot that quizzes you has a "face recognizing system" or something built into it - Even the robot name tells you that.
You aren't a member of staff there so it doesn't recognise you and wants you to leave: - 1 If you say you'll leave it gives you 30 seconds to vacate the building. Sounds like its working perfectly for you?? Are you just bitter because you can't 'cheat' to get the weapon. I mean, most of the unique weapons in the game are a challenge to get.
Easy like a Sunday Mor-or-or-or-orrrrrrrniiiinnnnng! User Info: Mouse User Info: egpNoodlez. Lower INT to 2 or less withdrawal symptons may help to quickly do this. Scream Ice Cream. Or Have Luck that is 7 or higher and scream Ice Cream, same effect. I think if you can find the hidden doors you might be able to use your repair skill to jam the doors, preventing the hardened bots from coming out. Anyway, as the above poster said, it's not a glitch, it's part of the challenge of this building, the first two floors gave you subtle hints with the presence of face scanner robots.
The tour guide will open the room to the planetarium average locked door if you do not like the Long tour or the robot is dead and go to the room back in the left. Walk upstairs and there is a key card for the main floor. Go to Floor 2. At the southwest corner of the second floor is a staircase which will guide you to Floor 3. Handy who asks for the password, with a Luck 7 you can say Ice Cream.
Handy robots turn hostile, and hostile heavy combat bots appear from hidden compartments in the walls. Where the roof collapsed there are lying 2 Brotherhood Paladins holotape for accessing Hidden Valley and next to the collapsed roof at the other side go all the way around is a skeleton with a briefcase with pre-War money and key card for Floor 3. Lockpick More topics from this board Where do you find the key for the 2nd floor of the broadcast building at Black Mountain?
Side Quest 2 Answers Where a can repair wepon and armor? Side Quest 11 Answers How do you get the key to open a set of doors in sunset sarsaparilla headquarters? You never can have too many hands - three, why not four? That was RobCo's inspiration behind the popular and cost-effective Mr. Handy model, the first of the line shown here.
Always a help around the household, whether with Mom in the kitchen using its titanium circular power saw or in the garage with Dad using its armor-piercing laser array, Mr.
Handy is not just helpful Some folks have asked - why not a Protectron with wheels? While safety standards prevented this free-wheeling dynamo from entering mass market production despite RobCo's best intentions and teams of lawyers, we take consolation in letting you can see this extremely well-funded experiment as it was intended - a robot moving so fast it looks like it's standing still!
A model of our solar system not actual size. Beautiful, isn't it? Our goal? To send unmanned rockets to these other systems, seeing their beauty firsthand while mining ever deeper into each planet's surface for precious resources needed here at home. The plant was destroyed due to a series of explosions determined to be caused by incorrect storage of the chemicals, known as the PEPCON disaster. Fallout Wiki Explore. Fallout games.
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Citation project Speculation removal Suggested merge and splits Template headquarters Template overview. Explore Wikis Community Central. Register Don't have an account? View source. History Talk Come all this way to see our little facility, have you? Radioactive barrels and plasma containers on display. Big Book of Science. Terminal room, first room on the left after entering.
Two dead Brotherhood paladins, top floor Still in the Dark.
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