When does dragonite learn moves




















Generation I. Its intelligence is said to match that of humans. However, it is only a rumor. Has intelligence on par with people. This "sea guardian" is said to be capable of flying around the globe in about 16 hours.

Generation II. It is said that somewhere in the ocean lies an island where these gather. Only they live there. Generation III. Ruby Dragonite is capable of circling the globe in just sixteen hours. It can circle the globe in just 16 hours.

It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours. Generation IV. Diamond It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore. Generation V. Black It is said to make its home somewhere in the sea. It is said to make its home somewhere in the sea.

Generation VI. X It can fly in spite of its big and bulky physique. Dragonite is capable of circling the globe in just 16 hours. Generation VII. It flies over raging seas as if they were nothing. However, these are only rumors. Generation VIII. Figureheads that resemble Dragonite decorate the bows of many ships. Red Blue Evolve Dragonair. Evolve Dragonair. Gold Silver Evolve Dragonair. Ruby Sapphire Trade.

Gateon Port Shadow. Diamond Pearl Evolve Dragonair. Black White Dragonspiral Tower Fishing in rippling water. X Y Evolve Dragonair. Sword Shield Trade Version 1. Ballimere Lake Wanderer. Snap Valley. Phobos Jet , Trozei Battle, Mr. Who's Den. Flower Zone. Battle Trozei Infinite Ruins: Stage 3. Area Stage Journey Across America Dragonite. Party of the Decade Dragonite. Strongest Dragonite.

Toys "R" Us Dragonite. B2 W2. Strongest Class Single Battle Dragonite. OR AS. June Dragonite. Lance's Dragonite. Global Link Dragonite. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature. Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature.

Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1. Wing Attack. Extreme Speed. Fire Punch. What level does Dragonair evolve in fire red?

What kind of moves does Dragonite learn in Pokemon? When does a Dragonite evolve in Pokemon yellow? When do you get Dragonite in sword and shield? What do you learn when Dragonite evolves in sword and shield? No thanks Delete. Cancel Update. Login to reply. Cancel Reply. Contact Us. GDPR Compliance. Writer Awards. Tech Blog. It may also confuse the target. It may also leave the target with a burn. It may also leave the target with paralysis. It restores the user's HP by up to half of its max HP.

The opposing team's Defense stats are reduced. It causes paralysis if it hits. It may also make targets flinch. This attack always inflicts 40 HP damage. It sharply boosts the Speed stat. In the wild, the battle ends. It may also make the target flinch. It then becomes confused, however. The user must rest on the next turn to regain its energy. TM02 Dragon Claw 80 15 -- The user slashes the target with huge, sharp claws.

TM06 Toxic -- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM07 Hail -- -- 10 -- The user summons a hailstorm lasting five turns. TM13 Ice Beam 90 10 10 The target is struck with an icy-cold beam of energy. It may also freeze the target solid. TM14 Blizzard 70 5 10 A howling blizzard is summoned to strike the opposing team.

It may also freeze them solid. TM15 Hyper Beam 90 5 -- The target is attacked with a powerful beam. TM16 Light Screen -- -- 30 -- A wondrous wall of light is put up to suppress damage from special attacks for five turns. TM17 Protect -- -- 10 -- It enables the user to evade all attacks.

Its chance of failing rises if it is used in succession. TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. TM19 Roost -- -- 10 -- The user lands and rests its body. TM20 Safeguard -- -- 25 -- The user creates a protective field that prevents status problems for five turns.

TM21 Frustration?? TM24 Thunderbolt 90 15 10 A strong electric blast is loosed at the target. TM25 Thunder 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage. TM26 Earthquake 10 -- The user sets off an earthquake that strikes those around it. TM27 Return?? TM31 Brick Break 75 15 -- The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM35 Flamethrower 90 15 10 The target is scorched with an intense blast of fire. TM37 Sandstorm -- -- 10 -- A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38 Fire Blast 85 5 10 The target is attacked with an intense blast of all-consuming fire. TM39 Rock Tomb 60 95 15 Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.

TM40 Aerial Ace 60 -- 20 -- The user confounds the target with speed, then slashes. The attack lands without fail. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM45 Attract -- 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM51 Steel Wing 70 90 25 10 The target is hit with wings of steel. It may also raise the user's Defense stat.

TM52 Focus Blast 70 5 10 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. TM56 Fling?? Its power and effects depend on the item. TM58 Sky Drop 60 10 -- The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. TM59 Incinerate 60 15 -- The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power.

The user must rest on the next turn.



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